EAR MODELING IN MAYA DOWNLOAD!
Due to Maya's interface the following video tutorials require a monitor to have Video Tutorial Modelling a Ear Using Polygons and Subdivisions Surfaces: Part. Ear polygonal modeling in autodesk maya. The problem with modeling in the Maya is the computer will remember everything .. The rest of the details of the ear are blocked in by creating a single polygon.
|Published:||22 August 2016|
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|ePub File Size:||13.64 Mb|
In this course you shall be learning about basic ear extrude edge parts, chin extrude, neck extrude, basic torso, basic torso chest, basic extrude leg, details leg thigh parts, abs parts and ribs parts.
Students interested in learning about architectural modeling.
Modeling an ear in Maya on Vimeo
Down from the first third rests the middle of the lips and down one more third, the chin begins its form. Again, these are for an idealized figure and ear modeling in maya merely meant as guide. Use your reference to truly determine the right proportions for your model.
The images below visualize the above concept.
Modeling an Organized Head Mesh in Maya
The above images do not reflect the expected output from following the tutorial. Some of the images were made outside of Maya, but were included to help you understand more about the modeling process.
Below, the tutorial within Maya begins, but always keep the above concepts in mind while working. Look at the Ear modeling in maya and Tools above to help you create your head.
Maya 3D Modeling Series Module 2 Model Ear, Torso, Legs and Abs
You can learn more about these tools by reading the Maya Documentation which can be found by hitting F1. Also, be sure you are using ear modeling in maya images of your own head when attempting the tutorial below. Use as many points as you think would be necessary to create the outline.
Extrude the outer edge and then delete the extraneous polygons.
Adjust the faces to follow the curves of the face. Start creating the polygons around the eye. You will want to create a sphere for the eye and then form your model around it. Note that edge loops should encircle the eye, not spiral around it as shown ear modeling in maya the picture.
+ Maya 3D Tutorials For Beginners, Intermediate And Advanced Users - Hongkiat
Start filling in the nose. Build the mouth as a series of loops. Notice that some of the edge loops from the corner of the mouth arch over the nose.
This is an important feature and should be included. Fill in the chin.
Continue filling out the area around the eye. Be sure that the geometry curves around the side of the head. Fill in the cheek. Fill in the top of the head.